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No one knows exactly what happened to change this idyllic state of affairs. They even ventured onto the surface of desolate Baal itself, leaving colonies and breathtaking edifices in their wake. The people of Baal became exceptional artisans, and spent their time creating mighty monuments, carving the mountains themselves into statues of their rulers and their gods.
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Baal itself was always a world of rust-red deserts much like Mars but its moons were paradises for mortal men, where their people lived in harmony with nature and pursued lives of ease and freedom.
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In ancient days Baal and its moons all had Earth-like atmospheres. Few worlds in the entire Imperium could have as devastating an impact on the Human soul as Baal and its inhabited moons: Baal Prime and Baal Secundus. The Blood Angels have been shaped not only by the personality and deeds of their Primarch Sanguinius, but also by the nature of their Chapter homeworld. The mighty fortress-monastery of the Blood Angels, the Arx Angelicum, was built on the desert surface of the world of Baal proper, and since the time of Sanguinius, the Blood Angels have continued to recruit from among the tribes of the people known as "the Blood" on Baal Secundus and the tribes of Baal Prime, where a Human colony was reestablished shortly after the time of the Horus Heresy. Little is known about the past circumstances of these two moons, but at some time in the distant past, probably during the Age of Technology or the Age of Strife, a cataclysmic conflict arose and led to the widespread use of both viral and nuclear weapons of mass destruction, destroying the ecosystems of both satellites and contaminating their biospheres with intense radioactive fallout, chemical pollution and deadly biological agents. However its two moons, Baal Prime and Baal Secundus, support notable Human settlements and were once "paradises for mortal men" though now they are classified as savage Feral Worlds by the Imperium. Baal itself is a dry, dusty Desert World, scarcely inhabited by anyone other than mutants and feral animals.
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On a Windows 10 OS, save games, hi-res screenshots, configs, and crash logs can be found at C:\Users\USERNAME\AppData\Local\ES2\Saved.Aptus Non Baal is the nominal homeworld of the Blood Angels Chapter of the Adeptus Astartes located in the Baal System of the Segmentum Ultima. It is best to ask on the Steam forums, the official forums, or on the official Discord. Graphics: Nvidia GeForce GTX 1060 (6 GB) or AMD Radeon RX 580 (8GB).Processor: Intel Core or Ryzen 5 Memory: 16 GB RAM.Additional Notes: The game is in Early Access minimum specifications may change during development.Graphics: Nvidia GeForce GTX 780 (3 GB) or AMD Radeon R9 290 (4GB).Processor: Intel Core or AMD FX Memory: 8 GB RAM.Requires a 64-bit processor and operating system.November 3rd, 2021 - Khaït Nebula: Stranger Skies V8.August 3rd, 2021 - Zharkov: The Vortex V8.April 28th, 2021 - Union: Contracts/Heartland V2.Early Access launch (Steam and GOG), released JanuV4.Available to backers of the "Early Adopter Edition" (€70) tier or higher, and the "Just the Game, Please!" (€30) tier or higher as of November 2nd, 2020.
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Prototype, released December 17th, 2019.Some key points of development were only available to certain backer tiers:.Released and planned updates for Everspace 2:
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